"A keep-you-up-all-night thriller. Intense action, mind-blowing concepts, and breathtaking twists. Enjoy the ride." —Boyd Morrison, bestselling author of THE VAULT.
Kira Miller is a brilliant genetic engineer who discovers how to temporarily achieve savant-like capabilities in all areas of thought and creativity. But what if this transcendent level of intelligence brings with it a ruthless megalomania?
David Desh left the special forces after his team was brutally butchered in Iran. Now he has been reactivated for one last mission: find Kira Miller, the enigmatic genius behind a bioterror plot that threatens millions. But when Desh learns that the bioterror plot is just the tip of the iceberg, he is thrust into a byzantine maze of deception and intrigue, and he becomes a key player in a deadly game he can't begin to understand. A game that is certain to have a dramatic impact on the future course of human history. . .
Thomas knows that Wicked can't be trusted, but they say the time for lies is over, that they've collected all they can from the Trials and now must rely on the Gladers, with full memories restored, to help them with their ultimate mission. It's up to the Gladers to complete the blueprint for the cure to the Flare with a final voluntary test. What Wicked doesn't know is that something's happened that no Trial or Variable could have foreseen. Thomas has remembered far more than they think. And he knows that he can't believe a word of what Wicked says.
The time for lies is over. But the truth is more dangerous than Thomas could ever imagine.
Will anyone survive the Death Cure?
Next book list: Highly Reviewed Science Fiction and Fantasy Books >>