The first novel in the original, six-book Iron Druid Chronicles—introducing a cool, new, funny urban fantasy hero
Atticus O’Sullivan, last of the Druids, lives peacefully in Arizona, running an occult bookshop and shape-shifting in his spare time to hunt with his Irish wolfhound. His neighbors and customers think that this handsome, tattooed Irish dude is about twenty-one years old—when in actuality, he’s twenty-one centuries old. Not to mention: He draws his power from the earth, possesses a sharp wit, and wields an even sharper magical sword known as Fragarach, the Answerer.
Unfortunately, a very angry Celtic god wants that sword, and he’s hounded Atticus for centuries. Now the determined deity has tracked him down, and Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, a sexy bartender possessed by a Hindu witch, and some good old-fashioned luck of the Irish—to kick some Celtic arse and deliver himself from evil.
BOOK 2 IN THE IRON DRUID CHRONICLES
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Atticus O’Sullivan, last of the Druids, doesn’t care much for witches. Still, he’s about to make nice with the local coven by signing a mutually beneficial nonaggression treaty—when suddenly the witch population in modern-day Tempe, Arizona, quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II.
With a fallen angel feasting on local high school students, a horde of Bacchants blowing in from Vegas with their special brand of deadly decadence, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. But aided by his magical sword, his neighbor’s rocket-propelled grenade launcher, and his vampire attorney, Atticus is ready to sweep the town and show the witchy women they picked the wrong Druid to hex.
Druid Atticus O’Sullivan hasn’t stayed alive for more than two millennia without a fair bit of Celtic cunning. So when vengeful thunder gods come Norse by Southwest looking for payback, Atticus, with a little help from the Navajo trickster god Coyote, lets them think that they’ve chopped up his body in the Arizona desert.
But the mischievous Coyote is not above a little sleight of paw, and Atticus soon finds that he’s been duped into battling bloodthirsty desert shapeshifters called skinwalkers. Just when the Druid thinks he’s got a handle on all the duplicity, betrayal comes from an unlikely source. If Atticus survives this time, he vows he won’t be fooled again. Famous last words.
BOOK 3 IN THE IRON DRUID CHRONICLES
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Thor, the Norse god of thunder, is worse than a blowhard and a bully—he’s ruined countless lives and killed scores of innocents. After centuries, Viking vampire Leif Helgarson is ready to get his vengeance, and he’s asked his friend Atticus O’Sullivan, the last of the Druids, to help take down this Norse nightmare.
One survival strategy has worked for Atticus for more than two thousand years: stay away from the guy with the lightning bolts. But things are heating up in Atticus’s home base of Tempe, Arizona. There’s a vampire turf war brewing, and Russian demon hunters who call themselves the Hammers of God are running rampant. Despite multiple warnings and portents of dire consequences, Atticus and Leif journey to the Norse plain of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.
“An exciting mix of comedy, action, and mythology . . . [Atticus] is one of the best main characters currently present in the urban fantasy genre.”—Fantasy Book Critic, on Tricked
“Superb . . . eminently readable . . . plenty of quips and zap-pow-bang fighting.”—Publishers Weekly (starred review), on Hounded
After twelve years of secret training, Atticus O’Sullivan is finally ready to bind his apprentice, Granuaile, to the earth and double the number of Druids in the world. But on the eve of the ritual, the world that thought he was dead abruptly discovers that he’s still alive, and they would much rather he return to the grave.
Having no other choice, Atticus, his trusted Irish wolfhound, Oberon, and Granuaile travel to the base of Mount Olympus, where the Roman god Bacchus is anxious to take his sworn revenge—but he’ll have to get in line behind an ancient vampire, a band of dark elves, and an old god of mischief, who all seem to have KILL THE DRUID at the top of their to-do lists.
A star-studded urban fantasy anthology starring bestselling authors Rachel Caine, Jennifer Estep, Kevin Hearne, Seanan McGuire, and Rob Thurman, and including Delilah S. Dawson, Kelly Gay, Mark Henry, Hillary Jacques, Jackie Kessler, Kelly Meding, Allison Pang, Nicole D. Peeler, and Jaye Wells, whose stories explore the creepy, mysterious, and, yes, sometimes magical world of traveling carnivals.
The traveling carnival is a leftover of a bygone era, a curiosity lurking on the outskirts of town. It is a place of contradictions—the bright lights mask the peeling paint; a carnie in greasy overalls slinks away from the direction of the Barker’s seductive call. It is a place of illusion—is that woman’s beard real? How can she live locked in that watery box?
And while many are tricked by sleight of hand, there are hints of something truly magical going on. One must remain alert and learn quickly the unwritten rules of this dark show. To beat the carnival, one had better have either a whole lot of luck or a whole lot of guns—or maybe some magic of one’s own.
Featuring stories grotesque and comical, outrageous and action-packed, Carniepunk is the first anthology to channel the energy and attitude of urban fantasy into the bizarre world of creaking machinery, twisted myths, and vivid new magic.
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